Rabu, 25 Maret 2009

MAKING TEXT FLY


Path Text Movie Particle Playground Movie Project file: .zip Project file: .sit


 
---Making Text Fly with Path Text---


1. Create a comp-size solid and add the Path Text effect (Effects > Text > Path Text.)

2. In the dialogue box that opens, type some text, and choose a font. Then click OK.

3. In the Effect Controls palette, twirl down Path Options and set Shape Type to Line.

4. Twirl down Paragraph and set Align to Center.

5. Twirl down Advanced. Then twirl down Jitter Settings. Click the stopwatch next to Baseline Jitter Max to set a keyframe at frame zero.

If you scrub the value for Baseline Jitter, you'll see that the letters move above and below their original locations (on the baseline). Baseline Jitter Max -- and all the Jitter setting -- animate automatically, without any need for keyframes. In fact, if you give Baseline Jitter a value above zero and then play your comp, you'll see your letters bobbing up and down.



After you're done experimenting, return the time marker to frame zero.

6. Set Baseline Jitter to 2000, which is the highest allowable value.

The letters will be widely scattered, but some of them will probably still be visible.

7. Click the stopwatch by Tracking to set a keyframe at frame zero.

9. Scrub the Tracking value to make it gradually larger and larger until you see all the remaining letters move off the screen.

10. Move the time marker to one second.

12. Return Tracking and Baseline Jitter to zero.

That's it. If you run the movie now, you'll see the letters zoom in from off-screen and form a word. The downside -- if it is a downside -- is that the letters bob around as they're zooming in. That's the automatic animation of the Baseline Jitter Max setting. If you don't like this "feature," you'll have to switch to the next technique:


---Making Text Fly with Particle Playground---


1. Create a comp-size solid and apply the Particle Playground effect (Effect > Simulation > Particle Playground.)

The Particle Playground gives you four different ways to create particles: cannon, grid, layer exploder and particle exploder. We're going to use the grid, but the cannon is on by default. If you play your comp, you'll notice little red squares shooting out of a spot in the center of the layer. That's the cannon, and we need to turn it off. But there's no "turn the cannon off button," so we have to trick the cannon into stopping by setting one of its vital properties to zero:

2. Twirl down Cannon and set Particles Per Second to zero.

3. Twirl down Grid.

Before you use the grid, make sure that your time marker is on frame zero. The grid can create an alarming number of particles. And as you move forward in time, it adds new particles to the ones that already there. Each frame will add more and more particles, and it's not odd to suddenly find that you've got thousands of particles after moving only a few frames into the comp. This can make AE hang or crash.

Normally, the grid places particles in a rectangular grid pattern (surprise, surprise) and then gravity pulls them down, but we're not going to use the grid in a standard way. Instead...

4. Click the word Options at the top of the Effects Controls palette.

5. In the dialogue that opens, click the Edit Grid Text button (not the Edit Cannon Text button.)

6. Type your word, uncheck loop text (if checked, your word will appear over and over again; we only want to see it once), and click Center under Alignment. Then click OK and OK again to exit the Options dialogue.



If you look really closely at the screen, you'll see a tiny red line in the center. That's your text. By default, Particle Playground makes its font-size two, so it's too small to read.

7. In the Grid settings, raise Font Size to a reasonable value.

Where's the grid? When you enter Grid Text and choose Center Alignment (step 6, above), you obliterate the grid (if you skip the step of choosing Center, your text will be set on a grid -- each letter in a different grid cell.) Notice that many of the grid options are grayed out.

If you very slowly and carefully scrub the time marker forward a few frames, you'll notice that the text falls and leaves trails behind itself. It falls, because gravity pulls it down. The trails are more text particles. Remember, the grid creates new particles on each frame. We need to stop this from happening.



If you've moved it, return the time marker to frame zero.

8. Click the stopwatch by Font Size to set a keyframe in frame zero.

9. Move to the next frame (frame one) by pressing the Page Down key on your keyboard.

10. Set Font Size to zero.



...which effectively turns off the grid. You can now safely play your comp. You'll one copy of your text fall until it exits the screen. After watching this, return the time marker to frame zero.

NOTE: if you're going to field render, select the keyframe in frame zero and then select Animation > Toggle Hold Keyframes from the menu. This will ensure that no interpolation occurs between the two keyframes.

11. Twirl down gravity.

You'll see three properties: Force, Force Random Spread and Direction. Force and Direction control the strength of gravity and the direction of gravity's pull. If you're animating helium balloons, you might want to set the Direction to zero, so that the balloons are pulled up instead of down. Force controls the strength of gravity. You might want to decrease this if you're simulating life on the moon. (Decreasing Force to zero turns gravity off.) We're most interested in Force Random Spread. As you experiment with this property, you'll see that the letters move up or down (similar to the Baseline Jitter Max setting in the Path Text technique). This property allows you to create the illusion that some particles are heavier than others (and are therefore more or less affected by gravity.)

12. Click the stopwatch by Force Random Spread to set a keyframe on frame zero.

13. Set Force Random Spread to zero.

14. Move the time marker to one second and increase Force Random Spread to 60.

If you play your comp now, you'll notice that the letters fall at different rates. This is an interesting effect, but not quite what we're looking for.

15. Twirl down Repel.

Like teenagers at a prom, particles can be repelled or attracted to each other (negative repel values cause attraction.) The more particles are attracted, the more they clump together. The more they're repelled, the more they move apart. We can use repulsion to add more spacing between the letters (which will create a similar effect to Tracking, as in the previous technique.) While Force controls the amount of attraction/repulsion, Force Radius controls how close particles must be to each other before attraction or repulsion occurs (similar to a person's zone of personal space.)

16. Move the time marker to frame zero if necessary, and click the stopwatches by Force and Force Radius (under Repel.)

17. Set both Force and Force Radius to zero.

18. Move the time marker to one second. Set Force to 50 and Force Radius to 500.

Play your comp to see the letters fly off the screen in many directions. If you don't like the result, try playing with the Force and Force Radius values.

The effect is now complete, except it's running in reverse. We want the letters to start off screen and fly in to form a word. So...

23. Click the double-headed arrow button  at the bottom of the timeline to reveal the In, Out, Duration and Stretch panels.

24. Set stretch to -100% (negative 100%).



100% means "play at normal speed." -100% means "play at normal speed, but backwards." (50% would play faster; 200% would play slower; -200% would play slower and backwards.)

The clip now runs backwards but its positioned oddly on the timeline. To fix this...

25. Move the time marker to the end of the comp by pressing the END key on the keyboard.

26. Press the left-bracket key ( [ ) on the keyboard.

This shortcut moves the in-point of a layer to the time marker. I know it looks like it moved the out-point, but remember that the layer is reversed. The in-point is at the end (right side) of the layer. (The right-bracket key (]) moves the out-point of a layer to the time marker.)

NOTE: If you want to move a layer (or layers) to the beginning of the timeline, select it (shift click to select multiple layers), then press the HOME key followed by the left-bracket key. Home moves the time marker to the beginning. Left-bracket moves the selected layers to the time marker.

The stripes on the layer indicate that it's been stretched backwards.




I hope these text techniques work well for you. If you still feel that you don't have enough control over text, tryBoris Graffiti, which can be installed as a plug-in to After Effects or as a standalone application. Or try Swish. Swish is a standalone application that generates swf files (better known as Flash files). It can quickly generate all sorts of groovy text effects. And it only costs $49.95. After Effects 5.5 can import SwF files.

---Marcus Geduld
After Effects 5.5, Adobe Certified Expert

Feel free to discuss these techniques in the Adobe After Effects forum at Creativecow.net.

Animating Text Reflections with Expressions (Terjemahan dari Google translate)

Ada yang cukup sekarang bir komersial dengan beberapa dengan beberapa sangat dingin refleksi animasi teks. Saya ingin tahu tentang bagaimana saya bisa tarik yang di AE tanpa ada pihak ke-3 plug-in. Jadi saya beralih ke yang sangat sederhana dan ekspresi got a pretty keren hasilnya. Klik gambar dibawah untuk main film.

Kreatif Sapi Expressions Tutorial Adobe After Effects

Langkah 1: 
Buat Comp disebut "Reflections". It doesn't really matter seberapa besar ini adalah Comp. Hanya hal-hal yang bisa Anda dapatkan baik untuk merasakan apa yang terjadi di dalamnya. I'm going with 1280x720.

. 

Langkah 2 
Buat baru sekitar 1280x1000 putih solid. Kita akan menggunakan rectangular Mask Tool untuk memotong menjadi tinggi dan hanya memerlukan keping cukup untuk pad bulu yang masker di X Axis. 

Setelah Anda menciptakan panjang, tinggi masker, memukul "f" pada keyboard akan berputar di bawah Mask Feather properti. Menyesuaikan X bulu atau menjadi sekitar 130 sampai terlihat mirip dengan gambar 2.

Kreatif Sapi Expressions Tutorial Adobe After Effects

Langkah 3: 
• Buat Kamera dengan preset dari 35 mm dan mengatur Z Posisi ke 0.

• Buka otomatis Orient Panel dan menetapkan Auto-Orient ke OFF. Ini dapat ditemukan di bawah Menu Layer> Transform> Otomatis-Orient atau dengan "opt + cmd + O" (Mac) atau "ctl + alt + O" ( Windows).

• Putar di 3D beralih untuk Solid dan kerugian yang Anchor Point di Z Axis menjadi sekitar -800. Kemudian duplikat ini solid sekitar 10 kali sambil memutar setiap solid sedikit di Y Axis. Tujuannya agar solids semua diputar secara acak di dalam sebuah silinder kasar. 

Kreatif Sapi Expressions Tutorial Adobe After Effects

Jika Anda bisa melihat ke atas dan ujung bawah dari lapisan, ia hanya stretch tinggi di Y Axis sampai ujung-ujungnya adalah di layar.

Apa yang telah kita hanya dilakukan adalah menciptakan lingkungan yang akan membawa kita reflections kami.


Langkah 4: 
Sekarang, membuat yang baru Comp (setting sama seperti sebelumnya jika Anda suka). Nama itu "Teks dengan Reflections". Menggunakan Teks Tool membuat beberapa nice, lemak tinggi dan teks. I'm going to use "CREATIVE COW." 

Kreatif Sapi Expressions Tutorial Adobe After Effects

Perhatikan hal berikut:

• Arial Black - Ukuran 130 px 
• Tinggi diskalakan ke 115% dan skala Lebar ke bawah 75%. 
• Hitam Putih Teks dengan Stroke 
• Stroke set ke 8px 
• Isi Over Stroke 
• Teks Centered


Langkah 5: 
Mengatur Teks Layer ke 3D dan duplikat teks lapisan sekali. Kemudian gunakan Pick Whip ke induk "CREATIVE COW 2" ke "CREATIVE COW."

Kreatif Sapi Expressions Tutorial Adobe After Effects


Langkah 6: 
Membawa "Reflections" Comp menjadi "Teks dengan Reflections" dan pastikan setidaknya meluas ke seluruh batas dari Komposisi Lihat. Selain itu, menempatkan "Reflections" lapisan antara dua lapisan teks.

Kreatif Sapi Expressions Tutorial Adobe After Effects

Selanjutnya, mengatur Track Matte dari lapisan 2, "Reflections", untuk Alpha Matte dari "Kreasi Sapi 2."

Kreatif Sapi Expressions Tutorial Adobe After Effects

Dan Anda akan melihat sesuatu yang tampak seperti gambar 8.

Kreatif Sapi Expressions Tutorial Adobe After Effects

Langkah 7: 
Sekarang keajaiban terjadi. Masukkan ekspresi!

Buka the "Reflections" Comp, putaran bawah pada kamera rotasi, dan memilih atau klik + alt + klik pada rotasi Y Axis' berhenti menonton mengungkapkan ekspresi jendela.

Dengan asumsi Anda memiliki nama comps lapisan dan dengan benar, Anda dapat memasukkan hal-hal berikut ke dalam ekspresi ekspresi lapangan dan tekan "masuk" pada nomor mouse pad atau klik di luar lapangan.

Expression:

-comp ( "Teks dengan Reflections"). lapisan ( "CREATIVE COW"). rotationY

Ekspresi ini mengambil negatif dari perputaran nilai dari "CREATIVE COW" lapisan teks. Menggunakan nomor ini untuk benar-benar spin 3D kamera dalam reverse Pan di dalamnya dari lingkungan 3D.

Kembali ke atas Comp "Teks dengan Reflections" dan spin yang "CREATIVE COW" lapisan pada Y Axis untuk melihat dalam tindakan ini.

The Track Matte, menggunakan alfa dari Layer 1, menyatakan hanya bagian dari "Reflections" Comp yang di dalam tubuh yang menyebabkan teks pada kamera rotasi untuk mensimulasikan reflections sebenarnya pada teks.

Anda kini dapat memutar "CREATIVE COW" teks untuk mendapatkan beberapa nice menunjukkan dari teks dan kamera menyediakan reflections!

Check out proyek download untuk produk selesai dan sedikit ekstra "selesai".

Animating Text Reflections with Expressions

There is a fairly current beer commercial with some with some very cool text reflection animation.  I was curious as to how I could pull that off in AE without any 3rd party plug-ins.  So I turned to a very simple expression and got a pretty cool result. Click the image below to play the movie.

Creative Cow Expressions Tutorial Adobe After Effects

 

Step 1:
Create a Comp called "Reflections".  It doesn't really matter how big this Comp is.  It only matters that you can get a good feel for what's going on in it.  I'm going with 1280x720.

.

 

Step 2
Create a new white solid approximately 1280x1000.  We are going to use the Rectangular Mask Tool to cut it into a tall sliver and just need enough pad to feather the mask on the X Axis. 

Once you've created the long, tall mask, hitting "f" on the keyboard will twirl down the Mask Feather property.  Adjust the X feather to about 130 or until it looks similar to Image 2.

Creative Cow Expressions Tutorial Adobe After Effects

 

Step 3:
•  Create a Camera with a Preset of 35 mm and set its Z Position to 0.

•  Open the Auto-Orient Panel and set Auto-Orient to OFF.  This can be found under Layer Menu> Transform> Auto-Orient or with the "opt+cmd+O" (Mac) or "alt+ctl+O" (Windows).

 •  Turn on the 3D switch for the Solid and offset the Anchor Point on the Z Axis to about -800.  Then duplicate this solid about 10 times while rotating each new solid a little bit on the Y Axis.  The goal is to have the solids all randomly rotated around in a rough cylinder.

 Creative Cow Expressions Tutorial Adobe After Effects

If you are able to see the top and bottom edge of the layer, just stretch it tall on the Y Axis until the edges are off screen.

What we have just done is create the environment from which we will take our reflections.


Step 4:
Now, create a new Comp (same settings as before if you like).  Name it "Text with Reflections".  Using the Text Tool create some nice, fat and tall text.  I'm going to use "CREATIVE COW."

Creative Cow Expressions Tutorial Adobe After Effects

Note the following settings:

•  Arial Black - Size 130 px
•  Height scaled to 115% and Width scaled down to 75%.
•  Black Text with a White Stroke
•  Stroke set to 8px
•  Fill Over Stroke
•  Text Centered


Step 5:
Set the Text Layer to 3D and duplicate the text layer once.  Then use the Pick Whip to parent "CREATIVE COW 2" to "CREATIVE COW."

Creative Cow Expressions Tutorial Adobe After Effects


Step 6:
Bring the "Reflections" Comp into "Text with Reflections" and make sure it extends at least to the full bounds of the Composition View.  Also, put the "Reflections" layer between the the two text layers.

Creative Cow Expressions Tutorial Adobe After Effects

 

Next, set the Track Matte of layer 2, "Reflections", to Alpha Matte of "Creative Cow 2."

Creative Cow Expressions Tutorial Adobe After Effects

 

And you should see something that looks like Image 8.

Creative Cow Expressions Tutorial Adobe After Effects

 

Step 7:
Now the magic happens.  Enter expressions!

Open up the "Reflections" Comp, twirl down the camera's rotation, and opt+click or alt+click on the rotation Y Axis' stop watch to reveal the expression window.

Assuming you have named the comps and layers correctly, you can enter the following expression into the expression field and hit "enter" on the number pad or just mouse click outside the field.

EXPRESSION:

-comp("Text with Reflections").layer("CREATIVE COW").rotationY

This expression takes the negative of the rotation value from the "CREATIVE COW" text layer.  It uses this number to actually spin the 3D camera in a reverse Pan inside it's 3D environment.

Head back over to the Comp "Text with Reflections" and spin the "CREATIVE COW" layer on its Y Axis to see this in action.

The Track Matte, using the alpha from Layer 1, reveals only the part of the "Reflections" Comp that is inside the body of the text causing the camera's rotation to simulate actual reflections on the text.

You can now rotate the "CREATIVE COW" text to get some nice reveals of the text and the camera provides the reflections!

 Check out the project download for the finished product and a little extra "finish". 

Minggu, 22 Maret 2009

Hasil Try Out ke-3 Multimedia 2009

NO
NAMA
NILAI
1
KAMELIYARNI
30
2
SODAQOH
40
3
ABDUL AZIS
42,5
4
ADI MULYONO
47,5
5
AGUSTIN INDAH LESTARI
52,5
6
AHMAD HERI SETIAWAN
52,5
7
ALVIANA FAUZIAH
65
8
ANAS ROMADHON
50
9
ARDIKA YULIANTO
50
10
ARIF HIDAYAT
50
11
DEDE SYUKUR
65
12
DEDY RISKOMAR
65
13
DENY WIJAYA
62,5
14
DIAN ADITYA MUNAWAR
62,5
15
DIMAS DWI PRASETYO
40
16
HANA SOFFA
57,5
17
HERU PRASTOWO
47,5
18
HUSEIN ABDULLAH
60
19
JAIZ MAULANA
47,5
20
KRISTINAH
55
21
M. AGUNG KURNIAWAN
60
22
MUHAMAD  AFANDI
65
23
NUR ALIM BUDIARTO
62,5
24
NUR ROPIK
57,5
25
NURYANTO ADI SAPUTRO
40
26
RENO SANJAYA
75
27
RIYAN LESMANA
67,5
28
ROZAK
62,5
29
SLAMET EDI KARTONO
-
30
SLAMET PUJIJANTO
77,5
31
SUBEKHI
70
32
YUDI ARDIANSYAH
65
RATA-RATA
78,2
NILAI TERENDAH
30
NILAI TERTINGGI
77,5

Kamis, 19 Maret 2009

Hasil Try Out ke-2 Teori Produktif Multimedia 2009

NO
NAMA NILAI
1
KAMELIYARNI 25
2
SODAQOH 45
3
ABDUL AZIS 60
4
ADI MULYONO 85
5
AGUSTIN INDAH LESTARI 50
6
AHMAD HERI SETIAWAN 80
7
ALVIANA FAUZIAH 95
8
ANAS ROMADHON 67,5
9
ARDIKA YULIANTO 55
10
ARIF HIDAYAT 90
11
DEDE SYUKUR 57,5
12
DEDY RISKOMAR 92,5
13
DENY WIJAYA 65
14
DIAN ADITYA MUNAWAR 75
15
DIMAS DWI PRASETYO 70
16
HANA SOFFA 75
17
HERU PRASTOWO 92,5
18
HUSEIN ABDULLAH 85
19
JAIZ MAULANA 72,5
20
KRISTINAH 80
21
M. AGUNG KURNIAWAN 90
22
MUHAMAD  AFANDI 92,5
23
NUR ALIM BUDIARTO 82,5
24
NUR ROPIK 92,5
25
NURYANTO ADI SAPUTRO 90
26
RENO SANJAYA 82,5
27
RIYAN LESMANA 92,5
28
ROZAK 90
29
SLAMET EDI KARTONO 92,5
30
SLAMET PUJIJANTO 97,5
31
SUBEKHI 92,5
32
YUDI ARDIANSYAH 90
RATA-RATA
78,2
NILAI TERENDAH
25
NILAI TERTINGGI
97,5